Command
|
Arguments
|
Description
|
blind
|
[player]
|
Makes [player] unable to see
|
blur
|
[player] (size)
|
Blurs [player] 's screen by (size) amount
|
bring
|
[player]
|
Teleports [player] to whoever ran this command
|
burn
|
[player] (damage) (showEffect)
|
Sets [player] on fire, taking (damage) every second. Setting (showEffect) to false makes the fire invisible
|
cameraoffset
|
[player] [offset]
|
Offsets [player] 's camera to [offset]
|
camerashake
|
[player] [time] [force]
|
Shakes [player] 's camera for [time] seconds with a force of [force]
|
clip
|
[player]
|
Stops [player] from walking through walls
|
damage/dmg
|
[player] (amount)
|
Decreases [player] 's health by (amount)
|
disablefreecam
|
[player]
|
Disables freecam for [player]
|
explode/exp
|
[player] /[coordinates]
|
Explodes [player] /[coordinates] , the explosion might move nearby objects
|
fix/removeeffects
|
[player]
|
Removes every single effect applied to [player] (blur, fov, blindness, etc.)
|
fling
|
[player] (amount)
|
Flings [player] at a speed of (amount)
|
fly
|
[player]
|
Makes [player] fly
|
flyspeed
|
[player] (amount)
|
Sets [player] 's flying speed to (amount)
|
fov/fieldofview
|
[player] (fov)
|
Sets [player] 's field of view to (fov)
|
freecamstiff
|
[player] [velStiff] [panStiff]
|
Sets [player]'s freecam velocity stiffness to [velstiff] and its pan stiffness to [panstiff]
|
freeze/anchor
|
[player]
|
Freezes [player] , [player] wont be able to move
|
ghost/gh
|
[player]
|
Turns [player] into a ghost
|
god
|
[player]
|
Makes [player] invincible from all damage (unless killed)
|
gyro
|
[player]
|
Prevents [player] from changing orientation
|
heal
|
[player] (amount)
|
Increases [player] 's health by (amount) OR sets it to the [player] 's maxhealth if (amount) is not specified
|
highlight
|
[player] (brickcolor)
|
Makes [player] visible through walls with the color (brickcolor)
|
invisible/inv/invis/hide
|
[player] (isVisible)
|
Makes [player] invisible, if (isVisible) is "false", the player won't be able to see themselves
|
jump
|
[player]
|
Forces [player] to jump
|
jumppower
|
[player] (amount)
|
Changes [player] 's jumppower to (amount)
|
kill/die
|
[player]
|
Kills [player]
|
lightning/smite/thunder
|
[player]
|
Summons Zeus and throws a lightning bolt at [player]
|
magnet
|
[player] (amount)
|
Attracts every single player to [player] with a force of (amount)
|
maxhealth
|
[player] (amount)
|
Sets [player] 's maximum health to (amount)
|
message/m/msg/shout/announce
|
(message)
|
Displays (message) in every player's screen
|
noclip
|
[player]
|
Allows [player] to walk through walls.
|
mute
|
[player]
|
Disables [player] 's ability to talk, Only works for permissions below you. (Builder cannot mute Admins+)
|
nuke
|
[player] /[coordinates]
|
Places a nuke in [player] /[coordinates]
|
removelimbs
|
[player]
|
Removes [player] 's limbs
|
respawn
|
[player]
|
Respawns [player] , Basically removes the [player] 's character and places it where it was
|
sit/trip
|
[player]
|
Forces [player] to sit
|
sparkles/sparkle
|
[player] (color)
|
Gives [player] some sparkles with the color (color)
|
team name/teamsname
|
[teamName] [newName]
|
Changes [teamName] 's name to [newName]
|
team set/teams set
|
[player] [teamName]
|
Sets [player] 's team to [teamName]
|
time
|
[time]
|
Sets the world time to [time]
|
to/tp/teleport
|
(player) (player2) /(coordinates)
|
If no parameters are entered, this command will teleport whoever ran this command to their mouse position. If (player) is entered, this command will teleport whoever ran this command to (player) . If (player) and (player2) are entered, this command will teleport (player) to (player2) . If (coordinates) are entered, this command will teleport whoever ran this command to (coordinates) .
|
trail
|
[player] (color)
|
Puts a trail in [player] , its color will be (color)
|
unblind
|
[player]
|
Makes [player] able to see again
|
unblur
|
[player]
|
Unblurs [player] 's screen
|
unfly
|
[player]
|
Removes [player] 's ability to fly
|
unfreeze/thaw/unanchor
|
[player]
|
Unfreezes [player]
|
ungod
|
[player]
|
Makes [player] vulnerable to damage
|
ungyro
|
[player]
|
Allows [player] to change orientation again
|
unhighlight
|
[player]
|
Removes [player] 's highlight
|
unmagnet
|
[player]
|
Removes [player] 's magnet
|
unmute
|
[player]
|
Allows [player] to talk again.
|
visible/vis
|
[player]
|
Makes [player] visible again
|
walkspeed/speed
|
[player] (amount)
|
Changes [player] 's walkspeed to (amount)
|