Changelog

From Wubbypedia
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This is up to date with Wubby W.RECODE+_TEST.

Notice!

Wubby was released on July 5, 2023

2022[edit | edit source]

December[edit | edit source]

2022-12-07

  1. + added around 12 blocks
  2. + added an special category
  3. + added multiple block transform tool
  4. + added a new way to select brickcolors
  5. + if you attach the properties gui to one side of the screen, the undo and redo button and the grid size panel will go to the other side
  6. * changed how spheres work so now they resize in a custom way
  7. * changed a bit how blocks are displayed to allow search in the future
  8. * made undo and redo button a bit smaller
  9. * changed overall the size of the gui so it fits bigger screens better
  10. - fixed a bug that somehow broke setnetworkserver and hidetextures properties
  11. - fixed some lag issues
  12. - fixed a bug in which blocks wouldn't load when trying to load in

2022-12-08

  1. + added search bar for block search
  2. + added search bar for enum searchdiff
  3. + selected enum by default will highlight
  4. * fixed how the enum selector works so it's less prone to breaking
  5. * replaced some things around
  6. * turned most of the gui into scale so it fits better in larger and smaller devices
  7. - fixed a bug related to the transform tool not closing correctly
  8. - fixed resize resizing in a weird way
  9. - fixed move tool so it now goes in the right way
  10. - fixed a really important bug in which blocks affected by the transform tool would continue being cancollide off after turned off
  11. - fixed a bug in which the selection box would not clear correctly

2022-12-09

  1. + added z, x and c keybinds to select modes in the transform tool
  2. + holding ctrl while clicking on an already selected part will deselect it
  3. + added text block
  4. * changed how building and editing works for future compatability with wiring (a bit broken, will fix tomorrow)
  5. * changed some variable settings so they're more precise
  6. - fixed resize from doing pretty weird stuff
  7. - resize will no longer turn a part into a thin piece of paper and move it in a weird way at the same time
  8. - multiple selection no longer selects already selected blocks
  9. - the transform tool no longer makes really big jumps between grabs
  10. - move tool has been fixed so now every part follows the main part instead of its own axis
  11. - fixed a bug in which the selection would not recognize clicks sometimes
  12. - fixed a major bug in which every single gui turned off when the player died
  13. - removed some useless lines of codes so the game runs with less lag

2022-12-10

  1. + added font choosing enum
  2. + added floating text block
  3. + added burger block
  4. + added ketchup block
  5. + added "secret" category
  6. * changed how the main block handler works
  7. * changed a lot of internal stuff u guys don't care about lol 💔💔
  8. - fixed undo from literally not working with the edit tool, paint tool and transform tool
  9. - same applies to redo
  10. - fixed a bug in which the enum face select screen would not work for no reason whatsoever
  11. - fixed the edit tool and build tools completely
  12. - fixed text block from not letting some properties apply
  13. - fixed a small lag issue with enums

2022-12-11

  1. + added spiked cylinder
  2. + added octogon
  3. + added hexagon
  4. + added inverted cylinder
  5. + added cylinder cap
  6. + added prompt block
  7. + added click block
  8. + added AND gate
  9. + added NOT gate

2022-12-12

  1. + added a goddamn big button to switch between wiring & building
  2. + added a button to switch to connection mode
  3. + added a button to switch to disconnection mode
  4. !+ started coding the wiring system
  5. !+ added line creation and destruction functions
  6. * added a shit ton of variables to each one of these blocks just because
  7. * made wires more curvy
  8. * made green wires faster

2022-12-17

  1. + added disconnect tool
  2. + new fancy and cool and epic animations for various shit
  3. + when you focus on one block with the disconnect tool the lines that do not correspond with that block (aka connected to another block and not connected to that block) will get transparent (wiring indicators too) to avoid confusion and increase clarity
  4. + wiring lines now curve more
  5. * changed a bit how wiring works so now when you disconnect something the game makes sure to not power those again until they're powered again
  6. * changed how preview wires look
  7. * changed how normal wires look slightly
  8. - fixed a visual bug in which wires would not appear as active even though they were
  9. - ixed a bug in which gates will sometimes assing the wrong value

2022-12-18

  1. + added a command system
  2. + added invisible command
  3. + added visible command
  4. + added kill command
  5. + added explode command
  6. + added ghost command
  7. + added freeze command
  8. + added unfreeze command
  9. + added sit command
  10. + added jump command
  11. + added message command (aka shout but you can specify which player can see it)
  12. + added god command
  13. + added ungod command
  14. + added gyro command (locks the character's rotation)
  15. + added ungyro command
  16. + added blind command
  17. + added blind command
  18. + added "all" to specifiers
  19. + added "me" to specifiers
  20. + added "others" to specifiers
  21. + added "random(number)" to specifiers (selects a specified amount of random players)
  22. + added "%" specifiers (selects a percentage of the players)
  23. + added player specifiers + display name specifiers
  24. * the amount of time in which a message in the message command is displayed depends on how long it is

2022-12-19

  1. + added lighting command (aka smite but instead of a smite, it kills u with a fucking lighting 💋)
  2. + added nuke command
  3. + added fling command
  4. + added trail command (there's also a special color (🏳️‍🌈), added it cuz um rainbows r cool i swear it hasn't got any relationship with me i swear)
  5. + added highlight command (basically makes the player visible through surfaces)
  6. + added sparkles command
  7. + added heal command
  8. + added damage command
  9. + added max health command
  10. + added magnet command (you can set the force!)
  11. + added unmagnet command

2022-12-23

  1. + added command block
  2. + added delay gate
  3. + added number storage gate
  4. + added number math gate (add, sub, mult, div, pow and sqrt)
  5. + added number setter gate
  6. * changed drastically how wiring works so now 2 things cannot run at once in the same gate
  7. * new "gate cap" which determines how many actions have the gates done in total in a frame
  8. * changed how wiring works internally so it works faster
  9. - fixed a major bug in which gates couldn't power other gates
  10. - fixed a visual bug in which the preview line wouldn't show

2022-12-25

  1. + made a ton of gates n stuff placeable
  2. + now you can set if gates are visible or not
  3. + gate part transparency
  4. + added hints on the properties menu, which can go from tutorials to tips and tricks
  5. * changed how gates look cuz they used to be ugly
  6. * optimized the properties script
  7. * changed every single text inside the gates so they have better color compatability
  8. - fixed a bug in which when adding a connection it wouldn't work if the input was active
  9. - fixed a bug in which the not gate wouldn't power by default
  10. - fixed sliders from working in a weird way
  11. - fixed a bug in which info wouldnt display for some reason
  12. - fixed dropdowns from not showing the text correctly for some reason

2022-12-26

  1. + made more gates placeable
  2. + made the prompt block placeable
  3. + made the click block placeable
  4. + added useactivationtime to every input gate
  5. + added block touched
  6. + added player touched
  7. + added absolute value, factorial, sin, cosin and tan to the math gate
  8. + now you can change an storage's value through the properties menu
  9. + putting {INPUT} in the value of a math gate/math setter use the input instead of the selected value
  10. * changed how edit recognizes some values
  11. * made the properties menu faster to load
  12. * gates can no longer be resized
  13. - fixed the edit tool
  14. - fixed a bug in which outputs would instantly power when created for some reason
  15. - fixed the delay gate
  16. - fixed some properties inside the info panels of gates not changing

2022-12-27

  1. + made even more blocks placeable
  2. + added light block
  3. + started implementing property changer
  4. + added text storage
  5. + added text editing gate
  6. + now you can use {INPUT} on the command block
  7. + speed command
  8. + jump power command
  9. + made player detector placeable
  10. + undo and redo now compatible with wiring
  11. + text filtering to wiring
  12. + made text filtering detect when it's an id of an item
  13. + repeater gate
  14. * message command now shows the message for less time
  15. * message command shows a smaller text
  16. - fixed a visual bug in which wires would seem active when they weren't
  17. - fixed not gate
  18. - fixed some gates not displaying the correct info

2022-12-29

  1. + property changer
  2. + text input gate
  3. + added templates
  4. + blur command
  5. + fov command
  6. + fix command
  7. + unanchored parts now respawn when falling to the void
  8. * changed how sliders work so now they don't flood the undo redo list
  9. * changed how sliders work so their preview loads faster
  10. - fixed a bug in which wiring would go back for no reason at all

2022-12-30

  1. + added an invisible grid under you so now if there's no block to place something, you'd still be able to place blocks
  2. + tp
  3. + added <1 stud grid
  4. + holding ctrl with the size tool now resizes blocks in both ways
  5. * changed move tool so it supports <1 stud grid
  6. * changed entirely how resize works so it's no longer biggy and supports increments
  7. * changed how move tool works so it uses increments
  8. * resize now also supports rotated parts
  9. * changed the placement system so it supports <1 grid size
  10. * multiple selection no longer selects locked blocks
  11. * some gui adjustments
  12. - fixed another bug related to sliders
  13. - fixed a bug in which placement would place blocks up in the sky for no reason whatsoever
  14. - fixed a lot of templates having offset
  15. - fixed a selection visual bug in which it placed the selection frame 35 ontop of the mouse
  16. - fixed a major bug in which the selection would select random blocks for no reason whatsoever
  17. - fixed a grid size selector bug
  18. - fixed a bug in which it would automatically select some options before the player opened the edit tools
  19. - fixed the if gate checking strings
  20. - fixed the input gate completely

2022-12-31

  1. + added rejoin command
  2. + added key input block
  3. + added humanoid state changed block
  4. + added a toggle for the do-on-gate system for the math gate
  5. + selected blocks are now shared between the edit and transform tool
  6. * changed how math gates work so now they can do math without any sort of number storage
  7. - fixed tp command
  8. - fixed some lag issues

2023[edit | edit source]

January[edit | edit source]

2023-01-02

  1. + added tap input block
  2. + added cmds
  3. + added search bar to cmds
  4. + added some animations to the gui
  5. + nuke command now admits coordinates
  6. + bring command
  7. + to command
  8. * changed how multiple selection rotate works drastically so it rotates as a tuple instead of individually
  9. * changed the tool menu completely
  10. * changed how some drags work
  11. * resize no longer turns off its collisions
  12. - fixed a bug in which selection would occasionally break
  13. - fixed a bug in which changes would apply for only 1 person
  14. - fixed some major lag issues
  15. - fixed a bug related to physics
  16. - fixed a bug in which itd take a lot of time to place a block
  17. - fixed a lot of bugs in which routines would just fail
  18. - fixed tp again

2023-01-03

  1. + kick command
  2. + unhighlight command
  3. + untrail command
  4. + variable blocks 🔥🔥🔥
  5. + build vector block (broken, will fix asap)
  6. + platformstand on property changer
  7. + seat block
  8. + some mobile support
  9. * changed some input gates so they support input ended and input started
  10. * rotate is now way less laggy
  11. * changed some gui elements again
  12. * changed the text filtering system
  13. - fixed the unalignment bug for good 🥳🥳
  14. - fixed property changer block
  15. - fixed drags
  16. - tried fixing morph block
  17. - fixed an infinite loop in a script that broke the entire game
  18. - fixed a bug in which the color picker wouldnt appear again if improperly closed

2023-01-04

  1. + yoo mobile compatability 🔥🔥🔥🔥🔥
  2. + some basic attributes
  3. + added notifications for hints n stuff
  4. + some more animations
  5. * when disconnecting, every possible item now has a red outline around it
  6. * optimized some scripts
  7. - fixed some pc issues
  8. - fixed some more drags
  9. - fixed paint tool
  10. - fixed material selector
  11. - fixed some templates
  12. - fixed dropdowns

2023-01-05

  1. + attributes managers
  2. + surface attribute
  3. + decal attribute
  4. + weld attribute
  5. + rope attribute
  6. + killer attribute
  7. + tripper attribute
  8. + when editing a block, it'll show every single attribute of that block
  9. + maxhealth command
  10. + player identifiers in the cmds menu
  11. * revamped the happy home template
  12. * changed a lot of health related commands so they no longer affect godded players
  13. * chat now closses when selecting a block
  14. * :invisible now has an animation and is more transparent and no longer has a shadow
  15. - fixed a bug in which resize wouldn't resize if a block was really small
  16. - fixed materials (yet again)
  17. - fixed a bug in which dropdowns were not visible if they were at the bottom of the property panel

2023-01-06

  1. + upgraded happy home
  2. + added baller attribute
  3. + added controllable setting to baller
  4. + jump power attribute
  5. + walkspeed attribute
  6. + animation for changing attributes
  7. + attribute sfx
  8. + point light attribute
  9. + surface light attribute
  10. + spot light attribute
  11. + healer attribute
  12. + damager attribute
  13. + removelimbs command
  14. + prismatic attribute
  15. + rod attribute
  16. + spring attribute
  17. + ballsocket attribute
  18. + teleporter attribute
  19. + block teleporter attribute
  20. + they work with keep velocity
  21. + effect attribute
  22. - fixed way more bugs related to attributes

2023-01-09

  1. + number sequences
  2. + effect attribute
  3. + sign attribute
  4. + copy colors with c/long press
  5. + added teams and a lot of team related commands
  6. + beam attribute
  7. + highlight attribute
  8. + copying blocks now copy attributes too
  9. + clone block
  10. + vehicle seat
  11. + mesh block
  12. + get game property block
  13. + duplicate selection
  14. + player chatted block
  15. + maxhealth attribute
  16. + teamer attribute
  17. + time command
  18. + gravity command
  19. + added motor block
  20. + added hinge block
  21. + added servo block
  22. + started working on data encryption
  23. + started working on zones
  24. * brickcolors can now be seen through the color selector
  25. * anything that uses images now uses decal id instead of image id
  26. * added attributes to templates
  27. * duplicate selection now compatible with undo and redo
  28. * wires are no longer that curvy
  29. * optimized planet template
  30. * changed how tools layout so they're the same way as world builder
  31. * motor is now wireable
  32. - fixed color picker for mobile
  33. - fixed a grid related bug
  34. - fixed morph blocks
  35. - fixed teamers
  36. - fixed player chatted block
  37. - fixed a bug related to command blocks
  38. - fixed a small bug related to constraints
  39. - fixed motor, servo and hinge from having a weird orientation
  40. + started working on data encryption
  41. + started working on zones
  42. !- fixed the grid offset bug (finnaly 🥳🥳)

2023-01-14

  1. + custom physical properties
  2. + attribute changer block
  3. + thrust attribute
  4. + gravity changer attributes
  5. * command block now can use variables too
  6. - fixed text filtering bugs

2023-01-15

  1. + added sound zone
  2. + implemented a bunch of stuff related to zones
  3. + added zones gui
  4. + added create zones tool
  5. * upgraded rotate
  6. - fixed a bug with templates and physical properties
  7. - fixed a small issue with springs

2023-01-16

  1. + added safe zone
  2. + added physics zone
  3. + sound zones now update the sound in real time
  4. + physics zone now has support for unanchored parts
  5. + remove zones tool
  6. + edit zones tool
  7. + transform zones tool
  8. + multiple selection on transform zones tool
  9. + zones are now invisible for normal players
  10. * zones now cleanup when removed to reduce lag by a ton
  11. * the color selector is now bigger
  12. * changed how the color selector works so it's more comfortable to use
  13. * selection frame is no longer visible when clicking quickly
  14. * changed how sound zones work so they can be combined to give non square shapes to zones
  15. * changed zone selection slightly
  16. - fixed a bug in which tool selection would act really weird
  17. - fixed the color picker
  18. - fixed zone placing

2023-01-22

  1. + parallel wiring
  2. + fly command
  3. + unfly command
  4. + flyspeed command
  5. + added some animations to the gui
  6. * upgraded gui a ton
  7. * color picker is now way bigger
  8. * color picker's marker now uses the inverted color of the selected color
  9. * frames can now be dragged from any point smoothly (unlike grabs smh 😤)
  10. * servers will now run faster due to physics optimization
  11. - removed grabs
  12. - fixed some mobile compatability bugs here and there
  13. - fixed AND and XOR gate

2023-01-23

  1. + added world id to the core gui
  2. + added game visits to the core gui
  3. + added block count to the game gui
  4. + zones now support undo and redo
  5. + ! permissions
  6. + ! basic game security
  7. + ! permissions panel
  8. + ! offline perming
  9. + perm command
  10. + unperm/demote command
  11. + now you'll see yourself in a lighter color in the gui's leaderboard
  12. + press space on flight mode to go upwards
  13. + press ctrl on flight mode to go downwards
  14. * grid size and undo/redo only pop up when building
  15. * command blocks can no longer run admin commands
  16. - fixed a small bug with redo and undo
  17. - fixed a small gui placing bug
  18. - removed the properties panel because the old system was really messy (gonna replace soon dw)

2023-01-29

  1. + canbuild perm
  2. + build zones
  3. + half sphere
  4. + hollow sphere
  5. + corner cylinder
  6. + corner cylinder 2
  7. + edge wedge
  8. + edge sphere
  9. + inverted edge sphere
  10. + saving system prototype
  11. + copy blocks in mobile by holding them down
  12. + get block property block
  13. + isalive to player property gate
  14. + properties can now opened and closed
  15. + ! game settings
  16. + small security improvements
  17. * buttons are now easier to click in mobile
  18. * staff can no longer be edited through the perms gui
  19. * mobile can now fly via double jump
  20. * wires are no longer visible by default
  21. * useinput in the property changer gate now also determine the selected block
  22. - fixed a bug in which attributes wouldn't be removed correctly
  23. - fixed unfly not working
  24. - touch input blocks not working
  25. - fixed commands being applied to everyone
  26. - fixed a bug in which indicators could be seen when selecting a block
  27. - fixed a small performance bug
  28. - fixed some mobile issues
  29. - fixed flight in mobile
  30. - fixed gethit
  31. - fixed build vector
  32. - fixed max health
  33. - fixed the block count
  34. - fixed a small bug related to shout
  35. - fixed players not being able to run commands
  36. - fixed property changer block
  37. - fixed wubby detecting the wrong device
  38. - fixed selection not closing when the main menu closes

2023-01-30

  1. + team name and team set can now be ran by command blocks
  2. + stat saving
  3. + added stats, set stat gate, get stat gate
  4. + added gear block (V136)
  5. + added a basic loading screen (V137)
  6. + mobile players can now place zones (V138)
  7. + ok fixed a ton of bugs n stuff (V141)

2023-01-31

  1. * fixed the resize bug and some other bugs like wiring not throwing input sometimes or set stat being broken (V142)
  2. * fixed a major bug with resize in which if you were moving any tool and change tool and quickly switch to another tool, you would break the transform tool (V143)
  3. * fixed the following transform tool bugs
  4. - quickly switching to another mode (like moving, resizing etc) would not upload to the server
  5. - if you are moving smt and you change tool, the changes will update to the server

February[edit | edit source]

2023-02-01

  1. * fixed some bugs while placing blocks

2023-02-03

  1. * fixed a ton of bugs reported in bug-reports (V145)
  2. - camera lock should be fixed in mobile
  3. - marbles no longer weight so you can fly with one of them
  4. - confirm button not showing in mobile
  5. - text input placeholder text fixed
  6. - text input bottom position fixed
  7. - block default to non collide (hope this annoying one is fixed)
  8. - attributes now remove when clicking twice

2023-02-04

  1. + added a report game button
  2. + command blocks can now use admin commands as long as the last person who edited it is an admin and still permed
  3. * fixed a small annoying core bug
  4. * fixed morph block for good
  5. * hopefully fixed the random blocks deleting bug
  6. * fixed permissions and other small bugs like number setters and number math (V147)

2023-02-05

  1. + added a button for mobile players to fly
  2. * fixed a small block facing bug
  3. * fixed a major bug in which spamming the transform buttons would really bug the selected button
  4. * fixed flight activating when holding space
  5. * fixed a bug in which you couldn't jump/ go up in fly
  6. * fixed motor however it spins in its own axis hope u guys don't mind
  7. * fixed a bug in which input blocks couldn't be attribut'd
  8. * world name and description can now be edited (V150)
  9. * bug fixes (V151)
  10. * fixed highlight attribute being deleted
  11. * fixed zone placement (V152)

2023-02-06

  1. + added sound block (V157)
  2. * fixed sound zones
  3. * applied a fix to the transform bug in which the gui wouldn't pop up for some reason
  4. * fixed brickcolors (selecting brickcolors grr)
  5. * fixed zones placement (again) (V154)
  6. * added modulus and atan to math gate
  7. * added display message block (output) (V155) (lets you display notifications and chat messages)
  8. * fixed game settings
  9. * fixed game breaking bug in which the report button wasn't visible (V156)

2023-02-11

  1. + wubby now runs faster since ive updated the physics handler script
  2. currently working on saving
  3. * fixed a bug in which notifications wouldn't filter +use {INPUT}
  4. * fixed a bug when cloning wiring

2023-02-12

  1. * fixed the block count and now walkspeed and jumppower game properties update in real time
  2. * fixed a small vulnerability related to build zones

2023-02-13

  1. ! currently making everything work together

2023-02-18

  1. + game setup gui now works
  2. * fixed a major bug in which some settings would straight up not change
  3. * fixed some bugs related to load in

2023-02-20

  1. + search games/id (allows checking which game you're about to play)

2023-02-21

  1. + joining a player in wubby will now teleport you to their game
  2. + linked the game itself with the hub
  3. + visits and blocks are now visible

2023-02-25

  1. + kick & ban now teleports you to the hub
  2. + kick & ban now has an optional reason parameter
  3. * fixed quick buttons on the core gui (quickly perm/kick/ban someone)

March[edit | edit source]

2023-03-06

  1. + fixed loading in not loading attributes and wiring correctly
  2. + attributes and wiring are fixed
  3. + fixed saving

2023-03-12

  1. + attributes save

2023-03-13

  1. + fixed a bug in which if you loaded in before wubby, guis would not load
  2. + fixed a bug in which you couldn't modify game properties
  3. + added allow reset and allow rejoin game settings (allow rejoin enables/disables the :rejoin command (which is on by default))
  4. + added no collision attribute
  5. + added some hints here and there on attributes
  6. + fixed a bug in which properties would not be established
  7. + fixed wiring

2023-03-18

  1. + fixed some attributes
  2. + fixed a bug related to placing attributes
  3. + fixed a bug related to wiring on startup
  4. + fixed a memory leak
  5. + fixed bug in which wiring wouldn't wire
  6. + the game freezes until the entire game loads in so y'know structures like cars n such don't break on startup

2023-03-19

  1. + fixed a bug in which sometimes some properties would not show up in the attributes menu
  2. + fixed thrusts
  3. + fixed a bug in which you couldn't move with wasd when going upwards/downwards flying
  4. + fixed bug that attributes wouldn't completely load in

2023-03-31

  1. + added field of view game setting
  2. + added extra layer of security
  3. + removed the following properties in the get player property block:
  4. VelocityX, VelocityY, VelocityZ, PositionX, PositionY, PositionZ, RotationX, RotationY, RotationZ,
  5. MouseHitX, MouseHitY, MouseHitZ
  6. + replaced them with the following properties:
  7. Velocity, Position, Orientation, Mouse3DPosition
  8. + added a "break vector block"
  9. + added a screen when first playing wubby that warns players to not um violate roblox tos
  10. + cleaned up some animations

July[edit | edit source]

2023-07-05 | Wubby Release

  1. ! released wubby
  2. + attribute changers now use the input if the property matches
  3. * raised free worlds from 20 to 50
  4. * gears no longer show up when you're building
  5. - fixed the if gate from always powering true with text
  6. - fixed the game property gate
  7. - fixed a big vulnerability that would let you edit ANYTHING in the game
  8. - removed "ghost servers"
  9. - fixed f11
  10. - fixed searching by id
  11. - somewhat fixed actives
  12. - fixed boolean values on the attribute changer block
  13. - fixed the morph block
  14. - fixed the 2 owner bug more or less
  15. - fixed some problems with duplicating

2023-07-07

  1. + added a daily streak system
  2. + added featuring
  3. + added stat teleporter attribute
  4. + added delay property on every teleporter
  5. + added ignoredeactivation property in the delay gate
  6. * message command no longer requires a player
  7. - ! fixed actives for once
  8. - ! fixed wiring breaking for no reason when rejoining
  9. - fixed fonts turning weird when rejoining
  10. - fixed set stat gate
  11. - fixed settings saving
  12. - fixed stat visible
  13. - fixed textures not appearing
  14. - fixed banning people
  15. - fixed welds with property changers

2023-07-09

  1. + added cooldown property to the clone block
  2. + added target rotation to clone blocks
  3. + added dodecahedron
  4. + added fence
  5. + added egg
  6. + added stairs
  7. * you can now wire things from outputs which just yields until their assigned task is done
  8. * reporting now requieres atleast 10 characters (stupid reports really went down to zero with this change lol)
  9. * morph blocks now waits until your character has loaded in preventing some issues
  10. * clicking twice on the same block while placing 2 block attributes no longer does anything
  11. - fixed global banning
  12. - fixed an issue that would let players change ANY PROPERTY through the property changer
  13. - fixed baller movement
  14. - fixed wiring not hiding the inventory correctly
  15. - fixed menu not hiding the inventory correctly
  16. - fixed changing some attributes
  17. - fixed delay on teleporters
  18. - fixed stat teles
  19. - fixed some animations

2023-07-12

  1. + added lookvector property for the get player property gate
  2. + added stat block (for lazy people)
  3. + added player event block
  4. + added nukechoco command
  5. * changed how parallel wiring works
  6. * changed some documentation
  7. - fixed a bug that would make the set stat gate multiply decimals
  8. - fixed change signal block
  9. - fixed apply impulse on physics zones
  10. - fixed text input on bottom from not showing the controls
  11. - fixed temp bans lo
  12. - fixed kickabe command

2023-07-17

  1. + added clean command
  2. + added some properties that allow you to change how body parts are
  3. * changed how some numbers are filtered
  4. * lowered the chances of actives not loading in on the first try
  5. * clone blocks can no longer clone other clone blocks
  6. - fixed changing size to effects
  7. - fixed tshirt property
  8. - fixed shirt property
  9. - fixed pants property
  10. - fixed target rotation on clone blocks
  11. - fixed resizing in build zones
  12. - fixed /c system and /team
  13. - fixed rotation increment for plus
  14. - fixed useinput in the property changer

August[edit | edit source]

2023-08-02

  1. + ! npcs
  2. + ! path blocks
  3. + "motor orientation" to servos, motors and hinges
  4. + added a bunch of aliases for different blocks
  5. + added get npc property gate
  6. + path modifier attribute
  7. + message shout options for message display
  8. + message color for message display
  9. + message time for message display
  10. + attach block setting "replace existing blocks"
  11. + added byte, length and packsize to text editing gates
  12. * jump command now ignores if you're mid air
  13. * changed how some blocks load in, so mechanisms with these blocks no longer break
  14. * changed how blocks setup, so now there should be less bugs with precise first times
  15. * affect npcs properties in attributes has been replaced by a dropdown that lets you customize what will attributes affect
  16. * wiring is now a bit faster
  17. * anchoring blocks now resets their angular velocity too
  18. * menu now orders players by how important they are
  19. - ! fixed motors
  20. - ! fixed hinges
  21. - ! fixed servos
  22. - ! fixed variables
  23. - ! fixed effects maybe
  24. - ! impulse command is FIXED!!!
  25. - fixed some animations
  26. - fixed some freecam problems
  27. - fixed burn command
  28. - fixed trails
  29. - fixed some wiring problems
  30. - fixed property changers with enums
  31. - fixed how some attributes get edited
  32. - fixed setting mesh ids after placing mesh blocks
  33. - fixed stat save false
  34. - fixed block count
  35. - fixed setting attributes faces manually
  36. - fixed duplicating attributes with the duplicate selection tool

2023-08-09

  1. + ! camera blocks
  2. + ! camera zones
  3. + name property to get npc property gate
  4. + normal property to text editing gate
  5. + drop-down search bar
  6. + drop-down hints
  7. + dropper tool for vectors
  8. + filter properties
  9. + stat show command
  10. + added mouse movement to touch detector
  11. + added get num npcs alive to get game property
  12. * number sequences no longer require ">" to work (the "omggg i can't set size" bug)
  13. * changing perms no longer changes ur tool if you're still permed
  14. - fixed attributes dropdowns
  15. - fixed the annoying "sliders setting all to 0" when dragging bug
  16. - fixed attach block debris
  17. - fixed some attributes with attach blocks and clone blocks
  18. - fixed hints still being there after removing attributes
  19. - fixed pixels per stud being a boolean
  20. - fixed sliders not working
  21. - fixed getting out of ambient zones
  22. - fixed paint tool

2023-08-12

  1. + ! npc teams
  2. + bubble setting to message display blocks (works with players, npcs and blocks)
  3. + camerashake command
  4. + cameraoffset command
  5. + added loop through all npcs into loop through everyone gate
  6. + pyramidal frustum
  7. + conical frustum
  8. + vector dropper now supports velocity
  9. + double block attributes now show the block they're linked to
  10. * rejoin now sends you to the hub if you're the only player on the server
  11. * any command that kicks the player is now instant and more exploiter-proof
  12. * build zones now show their limits
  13. - ! fixed build zones
  14. - fixed number sequences being negative
  15. - fixed exiting ambient zones
  16. - fixed camera zone killing you for no reason
  17. - fixed core menu not appearing when creating a world
  18. - fixed switching from one camera zone to another
  19. - fixed switching from a sound zone to another
  20. - fixed duplicating wiring
  21. - fixed rotating slider setting grid size to 0.01
  22. - made npcs a bit more performant

2023-08-15

  1. + npcs now climb trusses correctly
  2. * changed how npcs chase and they should be smarter now
  3. * r6 ballers and ragdolls will now change the camera focus to the center of your character to avoid seizures
  4. - fixed if gates
  5. - fixed wiring overall
  6. - fixed r15 attach blocks
  7. - ballers and ragdolls no longer mess up the camera on a camera zone

2023-08-17

  1. + noclip command
  2. + clip command
  3. + :notepad command
  4. + animations for the gui
  5. + cameraoffset and camerashake now have animations to reduce eyestrain
  6. + icons for the gui
  7. + ;freecamstiff command
  8. + documented :time
  9. + no output property for storage changer gates
  10. * lastedited is now a player command
  11. * when you select a transparent block, it's surface box will now be invisible
  12. * when transforming blocks, their outlines are now hidden until you release the mouse
  13. - ! made some important fixes to saving
  14. - fixed set stat taggin
  15. - attach blocks without collision now don't get detected by raycasting
  16. - fixed unburn
  17. - removed dummy

2023-08-18

  1. + ! water world settings
  2. + ! water configuration to ambient zones
  3. + gui improvements overall
  4. + search bar for attributes
  5. + icons for attributes
  6. * changed how npcs die to be more performant and have less physics glitches
  7. * gui adjustments
  8. - ! fixed attach blocks despawning probably
  9. - fixed editing some properties inside build zones
  10. - fixed ballers detaching your camera

2023-08-19

  1. + ! :clearduplicates command
  2. - ! saving now does some extra checks when saving blocks to ensure that there are no duplicates
  3. - fixed using rotation with the property changer
  4. - fixed setting mesh ids
  5. - wubby now does a few extra checks after inserting the scripts to ensure that the world doesn't load in twice

2023-08-23

  1. + ! added a lot of chat configuration settings to the world settings (14 to be exact)
  2. + ! time cycle world setting lol 😹😹
  3. + smoke attribute
  4. + fire attribute
  5. + sparkles attribute
  6. * :mute now hides the input bar too
  7. - ! fixed spawning npcs with wiring
  8. - fixed loading being infinite
  9. - fixed setting images on attributes

September[edit | edit source]

2023-09-18

  1. + ! in-world shop
  2. + ! shop
  3. + ! hats, auras and chat tags
  4. + ! inventory
  5. + ! local output block
  6. + ! wirer block
  7. + ! backups
  8. + you can now buy wubbits with robux
  9. + plus perk: you get more wubbits from worlds
  10. + plus perk: free chat tag and hat
  11. + plus perk: 2 extra backups
  12. + plus perk: equip 2 auras at once
  13. + added world settings to control if u want items from the wubby shop in your world
  14. + shop purchase block (input)
  15. + player has pass gate
  16. + camera coordinates in get player property gate
  17. + normal players can now set a block's color to 0 0 0
  18. + readvariables command (shows all the wiring variables in the notepad)
  19. + upgraded how variables filter
  20. + world owners can do purchase tests to test if their stuff work
  21. + gui improvements
  22. * ! drastically changed how wubbits are obtained
  23. * ! drastically changed how npcs check for players (massive optimization improvement)
  24. * ! drastically changed how most input blocks work (another massive optimization improvement)
  25. * ! drastically changed how some touch attributes are handled (handled by clients, much more performant and instant)
  26. * not, and, xor and or gates now do a "cleanup" when fired, removing unnecessary inputs and outputs
  27. * if you're not permed the "perm ur friends" notification won't appear anymore
  28. * wiring is now slightly faster checking inputs
  29. * command blocks now require the last player who edited them to have the "can use commands"
  30. * placed mesh blocks now get hidden when saved, to avoid issues
  31. * cloned wiring is no longer dropped if it's inside the cloned model
  32. * cloned and attached blocks now listen for input if they're handled on the server
  33. - ! fixed the annoying npc stutter bug
  34. - removed the player parameter from the message command
  35. - fixed attach block tping you sometimes
  36. - fixed some wiring blocks not deactivating
  37. - parallel wiring and local outputs cannot be cloned anymore
  38. - fixed sky bottom not saving
  39. - fixed player chatted's cooldown
  40. - fixed NaN in a lot of commands
  41. - fixed R6 not having forcefields
  42. - fixed ragdolls having a standing still seizure

November[edit | edit source]

2023-11-06

  1. + ! hugely revamped the transform gui
  2. + ! global movement
  3. + ! non pivot rotating
  4. + ! dragging
  5. + passes and items now support decal ids
  6. + ! tutorial template +small gui tutorial
  7. + ! added "safe mode" world status (temporarily disables wiring, attributes (except newly placed), special blocks and temporarily freezes physics (anchors all blocks))
  8. + ! implemented the "backrub" saving system which makes saving faster, more lightweight and more reliable
  9. + ! added a lot of sounds (opening the menu, clicking a boolean, etc)
  10. + added "(team name)" player identifier that selects every player inside a team
  11. + added a lot of game juice and game feedback
  12. + added "(team name)"{number} player identifier which selects {number} random players in a team
  13. + added "(team name)"{number}% player identifier which selects {number}% of the players in a team
  14. + added reverb, pitch shift and echo settings to newly placed sound zones
  15. + on mobile, now you can hold on a block to add/remove it from the selection
  16. + added color correction settings to world settings / ambient zones
  17. + added anchor settings to the block touch detector
  18. + added "includes" and "excludes" to the if gate and stat teles
  19. + added "device" to get player property gate
  20. + added unattach command
  21. + added SUPER SECRET BLOCK!!!!
  22. + added a rules popup button to the hub
  23. + added 9 auras
  24. + added 3 hats
  25. + added ;rotation command which sets a player's rotation
  26. * ! cloned and attached input/special blocks now work
  27. * ! cloned and attached input/special blocks now work
  28. * backup failing operation notifications are now more descriptive
  29. * attacking npcs with gears no longer deal damage if their tool is taken away from them
  30. * smart npcs whose tools got taken away from them now toggle on the fleeing state
  31. * changed how :cmds searches commands so it's now more comfortable to use
  32. * the transform tool now uses the last block you selected as the pivot instead of the oldest one
  33. * property changers now have a tiny cooldown to avoid crashes
  34. * changed how some properties sort for the better
  35. * morph blocks are now output blocks too that use a player's name/npc block as input to morph it
  36. * anything that requires images now gets saved in a much more performant way
  37. * changed how rotating and tilting works so now you can rotate a block in any way
  38. * sound zones now muffle when you open the world menu
  39. * usernames are now copyable (menu)
  40. * face transparency now matches head transparency in morph and npc blocks
  41. * upgraded the sign gui (it was ugly)
  42. * the lightning command now accepts coordinates
  43. * attach blocks now output the main block instead of a random one
  44. * variables are now compatible with vectors too
  45. - ! fixed undo and redo not saving changes
  46. - ! fixed the grid offset bug
  47. - ! fixed blocks being weirdly offseted from the pivot block when placing blocks
  48. - ! fixed resize not resizing blocks in the correct way
  49. - fixed stocks with gear and stat blocks
  50. - npcs with wander cooldown set to 0 no longer dance like crazy
  51. - tried fixing the "stats not loading" bug
  52. - fixed some gui animations not displaying correctly
  53. - fixed a visual bug while copying blocks
  54. - fixed the path block
  55. - fixed some aspects of the prompt block when using parallel wiring
  56. - fixed running commands at players which names start with "random"
  57. - fixed bool storage
  58. - fixed NaN in the world shop
  59. - fixed world setup jamming
  60. - fixed mesh blocks not saving their texture correctly
  61. - fixed blue resetting when opening the menu
  62. - fixed some hats not showing up correctly
  63. - attribute names no longer tag
  64. - attempted to fix welds breaking on rejoin
  65. - motors, hinges and servos should now break way less often
  66. - fixed setting world name/description through the hub
  67. - fixed placing zones not saving properties
  68. - fixed beam attribute
  69. - fixed rotating and tilting in mobile
  70. - fixed copying colors with c

2023-11-11

  1. + ! new awesome and juicy and super awesome repeater gate which replaces the old one (logic)
  2. + new :scale command
  3. * ! changed a lot of gate colors
  4. - fixed 360° rotating with property changer and etc
  5. - fixed the annoying selection box bug
  6. - fixed a bug that would display the wrong amount of wubbits when buying something
  7. - fixed anchoring attach/cloned blocks returning to their og pos
  8. - fixed morph blocks on npcs

2024[edit | edit source]

January[edit | edit source]

2024-01-27

  1. + ! world setting changer block
  2. + ! variable support blocks
  3. + ! local variables
  4. + ! zone changer block
  5. + ! atmosphere world setting
  6. + ! warp attribute
  7. + ! break gate
  8. + ! new world info panel
  9. + ! multiple thumbnails
  10. + ! favorite count
  11. + ! player list
  12. + ! world panel customizable color
  13. + ! wubby now uses a much faster networking module that makes connections between the server and the client as fast as possible
  14. + ! WIRING INTERPRETER!!
  15. + sharing variables through warps
  16. + added increment setting to repeaters
  17. + the gui now has new sounds to increase feedback
  18. + hollow half sphere
  19. + ingot
  20. + spiked sphere
  21. + coil
  22. + wind world setting
  23. + gravity world setting
  24. + cloud world settings
  25. + added getting an npc by name et viceversa
  26. + banned people now display their ban reason
  27. + "focus block" property in camera blocks that makes your camera focus on a block
  28. + min and max camera distance properties to the camera zone
  29. + paint tool now lets you specific whether color material and color or just color or just material
  30. + 7 new command prefixes: , " & ( ) _ #
  31. + maxhealth to get player property
  32. + equippedgear to get player property
  33. + ignore deactivation to repeater gates
  34. + "player despawn delay" world setting
  35. + healthchanged property to player event block
  36. + :nightvision command
  37. + "clear variables on shutdown" world setting
  38. + added a ;spectate command
  39. + input and output blocks now have images to differentiate them more
  40. + added frame loop block
  41. + there's a list of random descriptions u can get for ur world now
  42. + "world visible on actives page" world setting
  43. + added a few keys to the key input block
  44. * ! MASSIVE OPTIMIZATION (istg the game feels like it now has 20 extra fps for me)
  45. * ! implemented native code to wiring so it runs way faster
  46. * ! massive gui changes across the entire game
  47. * ! teleporting requests now react better because the player now loads the area before teleporting
  48. * ! zones can now have up to 5 different shapes: block, sphere, cylinder, wedge and cornerwedge
  49. * ! when ctrl c, the cloned blocks' connections will remain
  50. * ! replaced "platform stand" property in property changer blocks by "respect physics"
  51. * ! respect physics property in property changers now keep your movement and your momentum
  52. * sound blocks now muffle too when opening the menu
  53. * npcs now wander in a much more desyncronized way to make them look more human
  54. * normal builders can't see inaccesible blocks anymore
  55. * bulk delete should now crash less
  56. * get npc property now supports npc names
  57. * permissions will now be listed by their importance
  58. * blockstepping in get npc and player property now respects the block's collisions
  59. * get mouse pos now excludes zones
  60. * :team autoassign is now false by default
  61. * attached blocks with attributes no longer affect the player that they're attached to
  62. * some wiring outputs and inputs are now faster
  63. * more properties in wiring blocks are variable compatible
  64. * :explode now allows coordinates
  65. * world setting sliders now update in real time
  66. * blocks that used to require the last player who edited them to be the owner now only require the last player to be an admin
  67. * the saving system is now more stable when saving big worlds
  68. * gates no longer render if they're 500 studs away from the camera
  69. * "hold" in path blocks now creates a queue of places to go to
  70. * searching blocks now supports other languages
  71. - ! fixed whitelisted, private and banned worlds from being accessed by randos
  72. - ! fixed R15 in R6 worlds
  73. - ! fixed not being able to change some properties in build zones
  74. - ! fixed some gates not turning off in parallel wiring
  75. - ! fixed health changing attributes not correctly setting your health
  76. - ! fixed placing triangles
  77. - ! fixed and gates on parallel wiring
  78. - ! fixed setting a block property in mobile
  79. - ! fixed "force" in path block not forcing the npc to move to a certain place the way it should
  80. - fixed dying while ragdoll not resetting your character
  81. - tried fixing the build gui being visible by visitors
  82. - tried fixing :set stat
  83. - fixed some guis not working on mobile
  84. - fixed some problems with the player touch block
  85. - fixed being able to select npcs' hats
  86. - fixed health regen rate for npcs
  87. - fixed ambient zones not updating in real time
  88. - fixed camera zones not updating in real time
  89. - fixed beam attribute
  90. - fixed some issues on morph blocks and npcs
  91. - fixed excludes in IF gates
  92. - fixed a bug in which number storages weren't able to store numbers if it did complex calculations earlier
  93. - fixed scrolling through the properties panel of a zone in mobile
  94. - fixed exiting ambient zones with color correction
  95. - fixed placing zones in mobile
  96. - fixed players having different colors on their screens
  97. - fixed text property in text input gates
  98. - fixed shoulder accessory in morph blocks and npcs
  99. - fixed placing attributes in build zones
  100. - fixed skyboxes not working sometimes
  101. - fixed not being able to change your status in mobile
  102. - fixed sound blocks
  103. - attempted fixing welds
  104. - tried fixing npc died and was killed events
  105. - fixed renaming backups
  106. - fixed a few problems with attributes' particles
  107. - fixed some minor gui bugs in the hub
  108. - fixed the rotation command lagging your character
  109. - pressing X on a text input gate should no longer fire the gate

March[edit | edit source]

2024-03-10

  1. + ! logs and :logs command
  2. + ! PEMDAS in wiring: "(3+{variable})/2"
  3. + ! npcs can now use guns if their gear has "gun" in its name
  4. + crystal block
  5. + the gravity command now allows players as a third parameter
  6. + images now support player usernames
  7. * ! reduced a lot of script lengths by a ton
  8. * ! commands, some things playerside and math gates now run much faster
  9. * changed how blocks are placed so now they're instant
  10. * triangles are now more comfortable to place
  11. * ROUND in math gate now allows rounding to custom numbers
  12. * get stat gate now returns 0 instead of turning off if it doesn't find the stat
  13. - ! fixed morph blocks
  14. - ! fixed build zones
  15. - ! fixed stats not saving correctly when hidden
  16. - ! fixed unanchoring resetting block position
  17. - fixed a memory leak on the server
  18. - fixed ban command not being able to ban offline players
  19. - fixed camera zones setting your zoom to 0 for some reason
  20. - tried fixing skies resetting
  21. - fixed doing {INPUT} in variable boxes
  22. - fixed some variable problems
  23. - fixed stats hiding when creating them
  24. - fixed :lastedited in mobile

2024-03-27

  1. + build color block
  2. + color variables
  3. + color operations block
  4. + getrandomplayerinteam
  5. * the get game property gate is now always consistent
  6. * get random player now accepts a username to ignore
  7. * break gate now works with loop through everyone gate
  8. * some visual changes to selections
  9. - fixed :gravity (num) (plr) not working
  10. - fixed doing decimals while building

April[edit | edit source]

2024-04-01 | aprill foos update 😹😹😹

  1. + ! massive gui revamp
  2. + ! new wubby aesthetic
  3. + ! ui editing
  4. + new awesome block
  5. + new animations
  6. + added new skyboxes
  7. + added new sound effects to make the game feel more juicy
  8. + special notifications that warn you about possible dangers in your world
  9. + added some hints to make the game easier to understand
  10. * ! changed how some numbers work internally so now they don't do the floating point bug
  11. * ! wiring now runs even faster with the usage of buffers
  12. * did some changes so commands are now more responsive
  13. * renamed some blocks
  14. * changes to the gui so it's now more accessible for everyone
  15. * the gui now feels way nicer overall
  16. - ! fixed unnecessary texts being filtered
  17. - removed dummy
  18. - fixed vectors being taken as 1 number
  19. - patched an exploit related to sending packets to the server with third party scripts
  20. - fixed a bug that wouldn't send the changes you did with the paint tool to the server for some reason
  21. - fixed a bug that wouldn't display the kill park block in the blocks menu
  22. - fixed a bug that wouldn't let you grab guis correctly in mobile
  23. - fixed the changelog from saying the truth
  24. - fixed some hints displaying the wrong way
  25. - patched an exploit that would let exploiters spawn 3 aliens in your world

update revert

  1. + ! added unnecessary texts being filtered
  2. + added vectors being taken as 1 number
  3. + added an exploit related to sending packets to the server with third party scripts
  4. + added a bug that wouldn't send the changes you did with the paint tool to the server for some reason
  5. + added a bug that wouldn't display the kill park block in the blocks menu
  6. + added a bug that wouldn't let you grab guis correctly in mobile
  7. + the changelog now says the truth
  8. + added some hints displaying the wrong way
  9. + added an exploit that would let exploiters spawn 3 aliens in your world
  10. * ! changed how some numbers work internally so now they do the floating point bug
  11. * ! wiring now runs even slower without the usage of buffers
  12. * did some changes so commands are now less responsive
  13. * renamed some blocks
  14. * changes to the gui so it's now less accessible for everyone
  15. * the gui now feels way worse overall
  16. - ! removed the massive gui revamp
  17. - ! removed new wubby aesthetic
  18. - ! removed ui editing
  19. - removed new animations
  20. - removed new skyboxes
  21. - removed new sound effects to make the game feel less juicy
  22. - removed some special notifications that warn you about possible dangers in your world
  23. - removed some hints to make the game harder to understand
  24. - removed dummy

2024-04-17

  1. + BodyColor with Advanced Property for Get Player Property Gate
  2. + Reverse Output for Block Touch Detector, Player Touch Detector
  3. * changed a bit how reverse output works, should not be broken now for already existing ones

2024-04-18

  1. - fixed :clearinventory command, it didn't even exist for some reason
  2. * floating text block now scales with it's size
  3. + Rich Text option for floating text block
  4. + More physical properties for floating text block (Old blocks have nil values because the properties didnt exist before, they will appear if you edit the values)

2024-04-21

  1. - Patched an exploit/bug that would let players play sounds that everyone could hear
  2. * fixed a bug in which your profile wouldn't load if a world didn't exist

2024-05-08

  1. + thanks to roblox bug, added a super awesome bug that flings u everytime you move an unanchored block while suddenly rotating

2024-06-09

  1. * wiring is now faster overall lol
  2. * variable typechecking is now faster too
  3. - fixed a bug that made vectors and colors get affected by pemdas
  4. - fixed a bug that would make non calculations get affected by pemdas like "{number1} {number2
  5. - fixed some unnecessary string filtering

2024-06-12

  1. + added bodypart to get player property gate
  2. * optimized bodycolor on get player property gate
  3. - fixed a vulnerability that would allow players to get any instance they'd like from the player using bodycolor
  4. - hopefully fixed get player property freezing forever

2024-06-12

  1. + ! wubbit purchases now get logged :3
  2. - fixed a vulnerability that would allow world owners to dupe wubbits

Unreleased | W.RECODE+_TEST

  1. + ! massive gui revamp
  2. *! recoded wubby