Changelog: Difference between revisions

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m (2024 comes after 2022, fixed the colours too.)
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{{Notice|Wubby was released on July 5, 2023}}
{{Notice|Wubby was released on July 5, 2023}}
{{Notice|If you want to contribute, add from [https://web.archive.org/web/20240205171400mp_/https://wiki.wubbygame.com/en/Changelog https://wiki.wubbygame.com/en/Changelog]}}
{{Notice|If you want to contribute, add from [https://web.archive.org/web/20240205171400mp_/https://wiki.wubbygame.com/en/Changelog https://wiki.wubbygame.com/en/Changelog]}}
== '''2024''' ==
=== '''April''' ===
<big>'''April 1, 2024'''</big>
# <span style="color:#0ecd7a;"+! massive gui revamp</span>
# <span style="color:#0ecd7a;"+! new wubby aesthetic</span>
# <span style="color:#0ecd7a;"+! ui editing</span>
# <span style="color:#0ecd7a;"+ new awesome block</span>
# <span style="color:#0ecd7a;"+ new animations</span>
# <span style="color:#0ecd7a;"+ added new skyboxes</span>
# <span style="color:#0ecd7a;"+ added new sound effects to make the game feel more juicy</span>
# <span style="color:#0ecd7a;"+ special notifications that warn you about possible dangers in your world</span>
# <span style="color:#0ecd7a;"+ added some hints to make the game easier to understand</span>
# <br>
*! changed how some numbers work internally so now they don't do the floating point bug
*! wiring now runs even faster with the usage of buffers
* did some changes so commands are now more responsive
* renamed some blocks
* changes to the gui so it's now more accessible for everyone
* the gui now feels way nicer overall
# <br>
-! fixed unnecessary texts being filtered
- removed dummy
- fixed vectors being taken as 1 number
- patched an exploit related to sending packets to the server with third party scripts
- fixed a bug that wouldn't send the changes you did with the paint tool to the server for some reason
- fixed a bug that wouldn't display the kill park block in the blocks menu
- fixed a bug that wouldn't let you grab guis correctly in mobile
- fixed the changelog from saying the truth
- fixed some hints displaying the wrong way
- patched an exploit that would let exploiters spawn 3 aliens in your world

== '''2022''' ==
== '''2022''' ==
=== '''December''' ===
=== '''December''' ===
Line 289: Line 258:
# <span style="color:#cd0e0e;">-fixed tp command</span>
# <span style="color:#cd0e0e;">-fixed tp command</span>
# <span style="color:#cd0e0e;">-fixed some lag issues</span>
# <span style="color:#cd0e0e;">-fixed some lag issues</span>
== '''2024''' ==
=== '''April''' ===
<big>'''April 1, 2024'''</big>
# <span style="color:#0ecd7a;"+!> massive gui revamp</span>
# <span style="color:#0ecd7a;"+!> new wubby aesthetic</span>
# <span style="color:#0ecd7a;"+!> ui editing</span>
# <span style="color:#0ecd7a;"+> new awesome block</span>
# <span style="color:#0ecd7a;"+> new animations</span>
# <span style="color:#0ecd7a;"+> added new skyboxes</span>
# <span style="color:#0ecd7a;"+> added new sound effects to make the game feel more juicy</span>
# <span style="color:#0ecd7a;"+> special notifications that warn you about possible dangers in your world</span>
# <span style="color:#0ecd7a;"+> added some hints to make the game easier to understand</span>
# <br>
*! changed how some numbers work internally so now they don't do the floating point bug
*! wiring now runs even faster with the usage of buffers
* did some changes so commands are now more responsive
* renamed some blocks
* changes to the gui so it's now more accessible for everyone
* the gui now feels way nicer overall
# <br>
-! fixed unnecessary texts being filtered
- removed dummy
- fixed vectors being taken as 1 number
- patched an exploit related to sending packets to the server with third party scripts
- fixed a bug that wouldn't send the changes you did with the paint tool to the server for some reason
- fixed a bug that wouldn't display the kill park block in the blocks menu
- fixed a bug that wouldn't let you grab guis correctly in mobile
- fixed the changelog from saying the truth
- fixed some hints displaying the wrong way
- patched an exploit that would let exploiters spawn 3 aliens in your world

Revision as of 19:47, 15 April 2024

Changelog (WIP, HIRING)

This page is a work-in-progress and may contain user notes.
You can help by finishing it.

Notice!

Wubby was released on July 5, 2023

Notice!

If you want to contribute, add from https://wiki.wubbygame.com/en/Changelog

2022

December

December 6, 2022

  1. + added around 12 blocks
  2. + added an special category
  3. + added multiple block transform tool
  4. + added a new way to select brickcolors
  5. + if you attach the properties gui to one side of the screen, the undo and #cd0e0eo button and the grid size panel will go to the other side

  6. * changed how spheres work so now they resize in a custom way
  7. * changed a bit how blocks are displayed to allow search in the future
  8. * made undo and #cd0e0eo button a bit smaller
  9. * changed overall the size of the gui so it fits bigger screens better

  10. - fixed a bug that somehow broke setnetworkserver and hidetextures properties
  11. - fixed some lag issues
  12. - fixed a bug in which blocks wouldn't load when trying to load in

December 7, 2022

  1. + added search bar for block search
  2. + added search bar for enum search
  3. + selected enum by default will highlight

  4. * fixed how the enum selector works so it's less prone to breaking
  5. * replaced some things around
  6. * turned most of the gui into scale so it fits better in larger and smaller devices

  7. - fixed a bug related to the transform tool not closing correctly
  8. - fixed resize resizing in a weird way
  9. - fixed move tool so it now goes in the right way
  10. - fixed a really important bug in which blocks affected by the transform tool would continue being cancollide off after turned off
  11. - fixed a bug in which the selection box would not clear correctly

December 8, 2022

  1. + added z, x and c keybinds to select modes in the transform tool
  2. + holding ctrl while clicking on an already selected part will deselect it
  3. + added text block

  4. * changed how building and editing works for future compatability with wiring (a bit broken, will fix tomorrow)
  5. * changed some variable settings so they're more precise

  6. - fixed resize from doing pretty weird stuff
  7. - resize will no longer turn a part into a thin piece of paper and move it in a weird way at the same time
  8. - multiple selection no longer selects already selected blocks
  9. - the transform tool no longer makes really big jumps between grabs
  10. - move tool has been fixed so now every part follows the main part instead of its own axis
  11. - fixed a bug in which the selection would not recognize clicks sometimes
  12. - fixed a major bug in which every single gui turned off when the player died
  13. - removed some useless lines of codes so the game runs with less lag

December 9, 2022

  1. + added font choosing enum
  2. + added floating text block
  3. + added burger block
  4. + added ketchup block
  5. + added "secret" category

  6. * changed how the main block handler works
  7. * changed a lot of internal stuff u guys don't care about lol 💔💔

  8. - fixed undo from literally not working with the edit tool, paint tool and transform tool
  9. - same applies to #cd0e0eo
  10. - fixed a bug in which the enum face select screen would not work for no reason whatsoever
  11. - fixed the edit tool and build tools completely
  12. - fixed text block from not letting some properties apply
  13. - fixed a small lag issue with enums

December 10, 2022

  1. + added spiked cylinder
  2. + added octogon
  3. + added hexagon
  4. + added inverted cylinder
  5. + added cylinder cap

  6. + added prompt block
  7. + added click block
  8. + added AND gate
  9. + added NOT gate

December 11, 2022

  1. +added a goddamn big button to switch between wiring & building
  2. +added a button to switch to connection mode
  3. +added a button to switch to disconnection mode

  4. !+started coding the wiring system
  5. !+added line creation and destruction functions

  6. *added a shit ton of variables to each one of these blocks just because
  7. *made wires more curvy
  8. *made #0ecd7a wires faster

December 16, 2022

  1. +added disconnect tool
  2. +new fancy and cool and epic animations for various shit
  3. +when you focus on one block with the disconnect tool the lines that do not correspond with that block (aka connected to another block and not connected to that block) will get transparent (wiring indicators too) to avoid confusion and increase clarity
  4. +wiring lines now curve more

  5. *changed a bit how wiring works so now when you disconnect something the game makes sure to not power those again until they're powe#cd0e0e again
  6. *changed how preview wires look
  7. *changed how normal wires look slightly

  8. -fixed a visual bug in which wires would not appear as active even though they were
  9. -fixed a bug in which gates will sometimes assing the wrong value

December 17, 2022

  1. +added a command system

  2. +added invisible command
  3. +added visible command
  4. +added kill command
  5. +added explode command
  6. +added ghost command
  7. +added freeze command
  8. +added unfreeze command
  9. +added sit command
  10. +added jump command
  11. +added message command (aka shout but you can specify which player can see it)
  12. +added god command
  13. +added ungod command
  14. +added gyro command (locks the character's rotation)
  15. +added ungyro command
  16. +added blind command
  17. +added blind command [sic]

  18. +added "all" to specifiers
  19. +added "me" to specifiers
  20. +added "others" to specifiers
  21. +added "random(number)" to specifiers (selects a specified amount of random players)
  22. +added "%" specifiers (selects a percentage of the players)
  23. +added player specifiers + display name specifiers

  24. *the amount of time in which a message in the message command is displayed depends on how long it is

December 18, 2022

  1. +added lighting command (aka smite but instead of a smite, it kills u with a fucking lighting 💋)
  2. +added nuke command
  3. +added fling command

  4. +added trail command (there's also a special color (🏳️‍🌈), added it cuz um rainbows r cool i swear it hasn't got any relationship with me i swear)
  5. +added highlight command (basically makes the player visible through surfaces)
  6. +added sparkles command

  7. +added heal command
  8. +added damage command
  9. +added max health command

  10. +added magnet command (you can set the force!)
  11. +added unmagnet command

December 22, 2022

  1. +added command block
  2. +added delay gate
  3. +added number storage gate
  4. +added number math gate (add, sub, mult, div, pow and sqrt)
  5. +added number setter gate

  6. *changed drastically how wiring works so now 2 things cannot run at once in the same gate
  7. *new "gate cap" which determines how many actions have the gates done in total in a frame
  8. *changed how wiring works internally so it works faster

  9. -fixed a major bug in which gates couldn't power other gates
  10. -fixed a visual bug in which the preview line wouldn't show

December 24, 2022

  1. +made a ton of gates n stuff placeable
  2. +now you can set if gates are visible or not
  3. +gate part transparency
  4. +added hints on the properties menu, which can go from tutorials to tips and tricks

  5. *changed how gates look cuz they used to be ugly
  6. *optimized the properties script
  7. *changed every single text inside the gates so they have better color compatability

  8. -fixed a bug in which when adding a connection it wouldn't work if the input was active
  9. -fixed a bug in which the not gate wouldn't power by default
  10. -fixed sliders from working in a weird way
  11. -fixed a bug in which info wouldnt display for some reason
  12. -fixed dropdowns from not showing the text correctly for some reason

December 25, 2022

  1. +made more gates placeable
  2. +made the prompt block placeable
  3. +made the click block placeable
  4. +added useactivationtime to every input gate
  5. +added block touched
  6. +added player touched

  7. +added absolute value, factorial, sin, cosin and tan to the math gate
  8. +now you can change an storage's value through the properties menu
  9. +putting {INPUT} in the value of a math gate/math setter use the input instead of the selected value

  10. *changed how edit recognizes some values
  11. *made the properties menu faster to load
  12. *gates can no longer be resized

  13. -fixed the edit tool
  14. -fixed a bug in which outputs would instantly power when created for some reason
  15. -fixed the delay gate
  16. -fixed some properties inside the info panels of gates not changing

December 26, 2022

  1. +made even more blocks placeable
  2. +added light block
  3. +started implementing property changer
  4. +added text storage
  5. +added text editing gate
  6. +now you can use {INPUT} on the command block
  7. +speed command
  8. +jump power command
  9. +made player detector placeable
  10. +undo and #cd0e0eo now compatible with wiring
  11. +text filtering to wiring
  12. +made text filtering detect when it's an id of an item
  13. +repeater gate

  14. *message command now shows the message for less time
  15. *message command shows a smaller text

  16. -fixed a visual bug in which wires would seem active when they weren't
  17. -fixed not gate
  18. -fixed some gates not displaying the correct info

December 28, 2022

  1. +property changer
  2. +text input gate
  3. +added templates
  4. +blur command
  5. +fov command
  6. +fix command
  7. +unancho#cd0e0e parts now respawn when falling to the void

  8. *changed how sliders work so now they don't flood the undo #cd0e0eo list
  9. *changed how sliders work so their preview loads faster

  10. -fixed a bug in which wiring would go back for no reason at all

December 29, 2022

  1. +added an invisible grid under you so now if there's no block to place something, you'd still be able to place blocks
  2. +tp
  3. +added <1 stud grid
  4. +holding ctrl with the size tool now resizes blocks in both ways

  5. *changed move tool so it supports <1 stud grid
  6. *changed entirely how resize works so it's no longer biggy [sic] and supports increments
  7. *changed how move tool works so it uses increments
  8. *resize now also supports rotated parts
  9. *changed the placement system so it supports <1 grid size
  10. *multiple selection no longer selects locked blocks
  11. *some gui adjustments

  12. -fixed another bug related to sliders
  13. -fixed a bug in which placement would place blocks up in the sky for no reason whatsoever
  14. -fixed a lot of templates having offset
  15. -fixed a selection visual bug in which it placed the selection frame 35 ontop of the mouse
  16. -fixed a major bug in which the selection would select random blocks for no reason whatsoever
  17. -fixed a grid size selector bug
  18. -fixed a bug in which it would automatically select some options before the player opened the edit tools
  19. -fixed the if gate checking strings
  20. -fixed the input gate completely

December 30, 2022

  1. +added rejoin command
  2. +added key input block
  3. +added humanoid state changed block
  4. +added a toggle for the do-on-gate system for the math gate
  5. +selected blocks are now sha#cd0e0e between the edit and transform tool

  6. *changed how math gates work so now they can do math without any sort of number storage

  7. -fixed tp command
  8. -fixed some lag issues

2024

April

April 1, 2024

  1. massive gui revamp
  2. new wubby aesthetic
  3. ui editing
  4. new awesome block
  5. new animations
  6. added new skyboxes
  7. added new sound effects to make the game feel more juicy
  8. special notifications that warn you about possible dangers in your world
  9. added some hints to make the game easier to understand

  • ! changed how some numbers work internally so now they don't do the floating point bug
  • ! wiring now runs even faster with the usage of buffers
  • did some changes so commands are now more responsive
  • renamed some blocks
  • changes to the gui so it's now more accessible for everyone
  • the gui now feels way nicer overall

-! fixed unnecessary texts being filtered - removed dummy - fixed vectors being taken as 1 number - patched an exploit related to sending packets to the server with third party scripts - fixed a bug that wouldn't send the changes you did with the paint tool to the server for some reason - fixed a bug that wouldn't display the kill park block in the blocks menu - fixed a bug that wouldn't let you grab guis correctly in mobile - fixed the changelog from saying the truth - fixed some hints displaying the wrong way - patched an exploit that would let exploiters spawn 3 aliens in your world